sceneview.scene 3.2 KB

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  1. <?xml version="1.0"?>
  2. <scene id="1">
  3. <attribute name="Name" value="Sceneview" />
  4. <attribute name="Time Scale" value="1" />
  5. <attribute name="Smoothing Constant" value="50" />
  6. <attribute name="Snap Threshold" value="5" />
  7. <attribute name="Elapsed Time" value="0" />
  8. <attribute name="Next Replicated Node ID" value="369" />
  9. <attribute name="Next Replicated Component ID" value="1983" />
  10. <attribute name="Next Local Node ID" value="16778496" />
  11. <attribute name="Next Local Component ID" value="16777216" />
  12. <attribute name="Variables" />
  13. <attribute name="Variable Names" value="" />
  14. <component type="PhysicsWorld" id="1" />
  15. <component type="Octree" id="2" />
  16. <component type="DebugRenderer" id="3">
  17. <attribute name="Line Antialias" value="true" />
  18. </component>
  19. <node id="2">
  20. <attribute name="Is Enabled" value="true" />
  21. <attribute name="Name" value="Zone" />
  22. <attribute name="Tags" />
  23. <attribute name="Position" value="0 9.31323e-10 -1.35601e-06" />
  24. <attribute name="Rotation" value="1 0 0 0" />
  25. <attribute name="Scale" value="1 1 1" />
  26. <attribute name="Variables" />
  27. <component type="Zone" id="4">
  28. <attribute name="Bounding Box Min" value="-10000 -10000 -10000" />
  29. <attribute name="Bounding Box Max" value="10000 10000 10000" />
  30. <attribute name="Ambient Color" value="0.4 0.4 0.4 1" />
  31. <attribute name="Fog Color" value="0 0.349169 0.164442 1" />
  32. </component>
  33. </node>
  34. <node id="3">
  35. <attribute name="Is Enabled" value="true" />
  36. <attribute name="Name" value="GlobalLight" />
  37. <attribute name="Tags" />
  38. <attribute name="Position" value="0 0 0" />
  39. <attribute name="Rotation" value="0.888074 0.325058 -0.325058 0" />
  40. <attribute name="Scale" value="1 1 1" />
  41. <attribute name="Variables" />
  42. <component type="Light" id="5">
  43. <attribute name="Light Type" value="Directional" />
  44. <attribute name="Cast Shadows" value="true" />
  45. <attribute name="CSM Splits" value="10 20 50 0" />
  46. <attribute name="View Size Quantize" value="1" />
  47. <attribute name="View Size Minimum" value="5" />
  48. <attribute name="Depth Constant Bias" value="0.00025" />
  49. <attribute name="Depth Slope Bias" value="0.001" />
  50. </component>
  51. </node>
  52. <node id="361">
  53. <attribute name="Is Enabled" value="true" />
  54. <attribute name="Name" value="Camera" />
  55. <attribute name="Tags" />
  56. <attribute name="Position" value="0 0 -1" />
  57. <attribute name="Rotation" value="1 0 0 0" />
  58. <attribute name="Scale" value="1 1 1" />
  59. <attribute name="Variables" />
  60. <component type="Camera" id="1973" />
  61. </node>
  62. <node id="363">
  63. <attribute name="Is Enabled" value="true" />
  64. <attribute name="Name" value="TheWorld" />
  65. <attribute name="Tags" />
  66. <attribute name="Position" value="0 0 2" />
  67. <attribute name="Rotation" value="1 0 0 0" />
  68. <attribute name="Scale" value="1 1 1" />
  69. <attribute name="Variables" />
  70. <component type="StaticModel" id="1975">
  71. <attribute name="Model" value="Model;Models/Sphere.mdl" />
  72. <attribute name="Material" value="Material;Materials/planet.material" />
  73. <attribute name="Geometry Enabled">
  74. <variant type="Bool" value="true" />
  75. </attribute>
  76. </component>
  77. <component type="CSComponent" id="1977">
  78. <attribute name="Class" value="Spinner" />
  79. </component>
  80. </node>
  81. </scene>