Chest.js 401 B

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  1. var game = Atomic.game;
  2. var node = self.node;
  3. function start() {
  4. var cache = game.cache;
  5. var model = node.createComponent("StaticModel");
  6. model.setModel(cache.getResource("Model", "Models/Chest.mdl"));
  7. model.setMaterial(cache.getResource("Material", "Materials/Chest.xml"));
  8. node.pitch(-90);
  9. }
  10. function update(timeStep) {
  11. node.roll(timeStep * 75);
  12. }