Star.js 301 B

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  1. var game = Atomic.game;
  2. var node = self.node;
  3. function start() {
  4. var sprite2D = node.createComponent("StaticSprite2D");
  5. sprite2D.sprite = game.getSprite2D("Sprites/star.png");
  6. sprite2D.blendMode = Atomic.BLEND_ALPHA;
  7. }
  8. function update(timeStep) {
  9. node.roll(timeStep * 100);
  10. }