Background.js 595 B

1234567891011121314151617181920212223242526
  1. var node = self.node;
  2. var game = Atomic.game;
  3. var cameraNode = game.cameraNode;
  4. var camera = game.camera;
  5. function start() {
  6. var sprite2D = node.createComponent("StaticSprite2D");
  7. sprite2D.sprite = game.cache.getResource("Sprite2D", "Backgrounds/background.jpg");
  8. sprite2D.layer = -100;
  9. var width = sprite2D.texture.width;
  10. var height = sprite2D.texture.height;
  11. var viewWidth = game.graphics.width;
  12. var viewHeight = game.graphics.height;
  13. node.scale2D = [viewWidth / width, viewHeight / height];
  14. }
  15. // fixme must have an update
  16. function update(timeStep) {
  17. }