TouchInput.js 388 B

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  1. // Atomic Component
  2. var game = Atomic.game;
  3. var node = self.node;
  4. var input = game.input;
  5. function start() {
  6. // input.setTouchEmulation(true);
  7. var layout = game.cache.getResource("XMLFile", "Data/ScreenJoystick.xml");
  8. var uiStyle = game.cache.getResource("XMLFile", "UI/DefaultStyle.xml");
  9. input.addScreenJoystick(layout, uiStyle);
  10. }
  11. function update(timeStep) {
  12. }