butterfly.scml 2.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <spriter_data scml_version="1.0" generator="BrashMonkey Spriter" generator_version="r4.1" pixel_mode="1">
  3. <folder id="0">
  4. <file id="0" name="1.png" width="16" height="16" pivot_x="0.5" pivot_y="0.5"/>
  5. <file id="1" name="2.png" width="16" height="16" pivot_x="0.5" pivot_y="0.5"/>
  6. <file id="2" name="3.png" width="16" height="16" pivot_x="0.5" pivot_y="0.5"/>
  7. <file id="3" name="4.png" width="16" height="16" pivot_x="0.5" pivot_y="0.5"/>
  8. <file id="4" name="5.png" width="16" height="16" pivot_x="0.5" pivot_y="0.5"/>
  9. <file id="5" name="6.png" width="16" height="16" pivot_x="0.5" pivot_y="0.5"/>
  10. </folder>
  11. <entity id="0" name="butterfly">
  12. <animation id="0" name="idle" length="500" interval="100">
  13. <mainline>
  14. <key id="0">
  15. <object_ref id="0" timeline="0" key="0" z_index="0"/>
  16. </key>
  17. <key id="1" time="100">
  18. <object_ref id="0" timeline="0" key="1" z_index="0"/>
  19. </key>
  20. <key id="2" time="200">
  21. <object_ref id="0" timeline="0" key="2" z_index="0"/>
  22. </key>
  23. <key id="3" time="300">
  24. <object_ref id="0" timeline="0" key="3" z_index="0"/>
  25. </key>
  26. <key id="4" time="400">
  27. <object_ref id="0" timeline="0" key="4" z_index="0"/>
  28. </key>
  29. <key id="5" time="500">
  30. <object_ref id="0" timeline="0" key="5" z_index="0"/>
  31. </key>
  32. </mainline>
  33. <timeline id="0" name="1">
  34. <key id="0" spin="0">
  35. <object folder="0" file="0"/>
  36. </key>
  37. <key id="1" time="100" spin="0">
  38. <object folder="0" file="1"/>
  39. </key>
  40. <key id="2" time="200" spin="0">
  41. <object folder="0" file="2"/>
  42. </key>
  43. <key id="3" time="300" spin="0">
  44. <object folder="0" file="3"/>
  45. </key>
  46. <key id="4" time="400" spin="0">
  47. <object folder="0" file="4"/>
  48. </key>
  49. <key id="5" time="500" spin="0">
  50. <object folder="0" file="5"/>
  51. </key>
  52. </timeline>
  53. </animation>
  54. </entity>
  55. </spriter_data>