StoneEnvMapSmall.xml 622 B

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  1. <material>
  2. <technique name="Techniques/DiffNormalEnvCube.xml" quality="1" />
  3. <technique name="Techniques/DiffEnvCube.xml" quality="0" />
  4. <texture unit="diffuse" name="Textures/StoneDiffuse.dds" />
  5. <texture unit="normal" name="Textures/StoneNormal.dds" />
  6. <texture unit="environment" name="Textures/Skybox.xml" />
  7. <shader psdefines="PACKEDNORMAL" />
  8. <parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
  9. <parameter name="MatEnvMapColor" value="0.1 0.1 0.2" />
  10. <parameter name="UOffset" value="0.125 0 0 0" />
  11. <parameter name="VOffset" value="0 0.125 0 0" />
  12. </material>