- <material>
- <technique name="Techniques/DiffNormal.xml" quality="1" />
- <technique name="Techniques/Diff.xml" quality="0" />
- <texture unit="diffuse" name="Textures/StoneDiffuse.dds" />
- <texture unit="normal" name="Textures/StoneNormal.dds" />
- <shader psdefines="PACKEDNORMAL" />
- <parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
- <parameter name="UOffset" value="4 0 0 0" />
- <parameter name="VOffset" value="0 4 0 0" />
- </material>
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