Scene.scene 3.2 KB

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  1. <?xml version="1.0"?>
  2. <scene id="1">
  3. <attribute name="Name" value="" />
  4. <attribute name="Time Scale" value="1" />
  5. <attribute name="Smoothing Constant" value="50" />
  6. <attribute name="Snap Threshold" value="5" />
  7. <attribute name="Elapsed Time" value="0" />
  8. <attribute name="Next Replicated Node ID" value="373" />
  9. <attribute name="Next Replicated Component ID" value="1989" />
  10. <attribute name="Next Local Node ID" value="16778496" />
  11. <attribute name="Next Local Component ID" value="16777216" />
  12. <attribute name="Variables" />
  13. <attribute name="Variable Names" value="" />
  14. <component type="PhysicsWorld" id="1" />
  15. <component type="Octree" id="2" />
  16. <component type="DebugRenderer" id="3" />
  17. <node id="2">
  18. <attribute name="Is Enabled" value="true" />
  19. <attribute name="Name" value="Zone" />
  20. <attribute name="Position" value="0 0 0" />
  21. <attribute name="Rotation" value="1 0 0 0" />
  22. <attribute name="Scale" value="1 1 1" />
  23. <attribute name="Variables" />
  24. <component type="Zone" id="4">
  25. <attribute name="Bounding Box Min" value="-10000 -10000 -10000" />
  26. <attribute name="Bounding Box Max" value="10000 10000 10000" />
  27. <attribute name="Ambient Color" value="0.4 0.4 0.4 1" />
  28. </component>
  29. </node>
  30. <node id="3">
  31. <attribute name="Is Enabled" value="true" />
  32. <attribute name="Name" value="GlobalLight" />
  33. <attribute name="Position" value="0 0 0" />
  34. <attribute name="Rotation" value="0.888074 0.325058 -0.325058 0" />
  35. <attribute name="Scale" value="1 1 1" />
  36. <attribute name="Variables" />
  37. <component type="Light" id="5">
  38. <attribute name="Light Type" value="Directional" />
  39. <attribute name="Specular Intensity" value="0.1" />
  40. <attribute name="Brightness Multiplier" value="0.9" />
  41. <attribute name="Cast Shadows" value="true" />
  42. <attribute name="CSM Splits" value="10 20 50 0" />
  43. <attribute name="View Size Quantize" value="1" />
  44. <attribute name="View Size Minimum" value="5" />
  45. <attribute name="Depth Constant Bias" value="0.00025" />
  46. <attribute name="Depth Slope Bias" value="0.001" />
  47. </component>
  48. </node>
  49. <node id="361">
  50. <attribute name="Is Enabled" value="true" />
  51. <attribute name="Name" value="Camera" />
  52. <attribute name="Position" value="0 0 -1" />
  53. <attribute name="Rotation" value="1 0 0 0" />
  54. <attribute name="Scale" value="1 1 1" />
  55. <attribute name="Variables" />
  56. <component type="Camera" id="1973" />
  57. </node>
  58. <node id="366">
  59. <attribute name="Is Enabled" value="true" />
  60. <attribute name="Name" value="WebCube" />
  61. <attribute name="Position" value="0 0 0.0370512" />
  62. <attribute name="Rotation" value="1 0 0 0" />
  63. <attribute name="Scale" value="1 1 1" />
  64. <attribute name="Variables" />
  65. <component type="JSComponent" id="1980">
  66. <attribute name="ComponentFile" value="JSComponentFile;Components/Spinner.js" />
  67. </component>
  68. <component type="JSComponent" id="1981">
  69. <attribute name="ComponentFile" value="JSComponentFile;Components/WebTexture.js" />
  70. </component>
  71. <component type="StaticModel" id="1986">
  72. <attribute name="Model" value="Model;b1fc206e3887f146e471a34b31989538.mdl" />
  73. <attribute name="Material" value="Material;" />
  74. <attribute name="Geometry Enabled">
  75. <variant type="Bool" value="true" />
  76. </attribute>
  77. </component>
  78. </node>
  79. </scene>