FrontPath.xml 506 B

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  1. <renderpath>
  2. <command type="scenepass" pass="base" vertexlights="true" metadata="base" />
  3. <command type="forwardlights" pass="light" />
  4. <command type="scenepass" pass="postopaque" />
  5. <command type="scenepass" pass="refract">
  6. <texture unit="environment" name="viewport" />
  7. </command>
  8. <command type="scenepass" pass="alpha" vertexlights="true" sort="backtofront" metadata="alpha" />
  9. <command type="scenepass" pass="postalpha" sort="backtofront" />
  10. </renderpath>