Stone.xml 369 B

12345678
  1. <material>
  2. <technique name="Techniques/DiffNormal.xml" quality="1" />
  3. <technique name="Techniques/Diff.xml" quality="0" />
  4. <texture unit="diffuse" name="Textures/StoneDiffuse.dds" />
  5. <texture unit="normal" name="Textures/StoneNormal.dds" />
  6. <shader psdefines="PACKEDNORMAL" />
  7. <parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
  8. </material>