Water.js 661 B

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  1. // Water component
  2. "use strict";
  3. "atomic component";
  4. exports.fields = {
  5. myBooleanField: true,
  6. myStringField: "Default",
  7. myNumberField: 42,
  8. myVector3Field: [ Atomic.VAR_VECTOR3, [1,2,3] ]
  9. }
  10. module.exports = function(self) {
  11. /*
  12. var game = Atomic.game;
  13. var node = self.node;
  14. print (self.myBooleanField);
  15. print (self.myStringField);
  16. print (self.myNumberField);
  17. print (self.myVector3Field);
  18. self.start = function() {
  19. var water = node.getComponent("StaticModel");
  20. water.material = game.cache.getResource("Material", "Materials/Water.xml");
  21. }
  22. self.update = function(timeStep) {
  23. }
  24. */
  25. }