HUD.js 726 B

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  1. var game = Atomic.game;
  2. var view = game.uiView;
  3. var UI = Atomic.UI;
  4. var UIButton = Atomic.UIButton;
  5. var UITextField = Atomic.UITextField;
  6. var UILayout = Atomic.UILayout;
  7. var layout = new Atomic.UIWidget();
  8. layout.load("UI/Hud.ui.txt");
  9. layout.setSize(1280, 720);
  10. view.addChild(layout);
  11. game.viewport.rect = layout.getWidget("viewport").rect;
  12. var scoretext = layout.getWidget("scoretext");
  13. //UI.debugShowSettingsWindow(view);
  14. self.updateScore = function (value) {
  15. scoretext.text = "Score: " + value;
  16. }
  17. self.updateHealth = function (value) {
  18. //healthText.text = "Health: " + value;
  19. }
  20. self.updateGameText = function (text) {
  21. //gameText.text = text;
  22. }
  23. function start() {
  24. }
  25. function update(timeStep) {
  26. }