Program.cs 311 B

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  1. using System;
  2. using AtomicEngine;
  3. namespace AtomicBlaster
  4. {
  5. public static class AtomicMain
  6. {
  7. /// <summary>
  8. /// The main entry point for the application.
  9. /// </summary>
  10. static void Main(string[] args)
  11. {
  12. new GameRoot();
  13. }
  14. }
  15. }