Platformer.js 479 B

123456789101112131415161718192021222324252627
  1. var game = Atomic.game;
  2. var scene = game.scene;
  3. var node = self.node;
  4. Platformer = self;
  5. self.init = function(daytime) {
  6. Platformer.daytime = daytime;
  7. var physicsWorld = self.physicsWorld = scene.createComponent("PhysicsWorld2D");
  8. physicsWorld.continuousPhysics = false;
  9. physicsWorld.subStepping = false;
  10. self.level = node.createJSComponent("Level");
  11. self.level.init("Level1.tmx");
  12. }
  13. function start() {
  14. }
  15. function update(timeStep) {
  16. }