main.js 492 B

1234567891011
  1. var WIDTH = 1280;
  2. var HEIGHT = 720;
  3. //set texture filter mode to the nearest to see pure pixels
  4. Atomic.renderer.textureFilterMode = Atomic.FILTER_NEAREST;
  5. //load a new main scene
  6. var scene = Atomic.player.loadScene("Scenes/Scene.scene");
  7. //get main camera from the loaded scene
  8. var camera = scene.getMainCamera();
  9. //calculate ortho size
  10. camera.setOrthoSize(Atomic.graphics.height * Atomic.PIXEL_SIZE);
  11. camera.setZoom(Math.min(Atomic.graphics.width / WIDTH, Atomic.graphics.height / HEIGHT));