TestLifetime.js 872 B

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  1. var view = Atomic.game.uiView;
  2. var windows = [];
  3. function loadUIWindows() {
  4. for (var idx in windows) {
  5. var window = windows[idx];
  6. window.destroy();
  7. }
  8. windows = [];
  9. var x = 5;
  10. for (var i = 0; i < 10; i++, x += 260) {
  11. var window = new Atomic.UIWindow();
  12. windows.push(window);
  13. window.load("UI/TestLifetime.ui.txt");
  14. window.text = "Turbo Badger";
  15. window.setSize(250, 630);
  16. window.setPosition(x, 50);
  17. view.addChild(window);
  18. }
  19. }
  20. var deltaTime = 0;
  21. function start() {
  22. }
  23. function update(timeStep) {
  24. deltaTime += timeStep;
  25. if (deltaTime > .5) {
  26. loadUIWindows();
  27. try {
  28. MyAssert(Atomic.UI.debugGetWrappedWidgetCount() == 191);
  29. MyAssert(Atomic.UI.debugGetUIKeepAliveCount() == Atomic.UI.debugGetWrappedWidgetCount());
  30. } catch (e) {
  31. print (e);
  32. }
  33. deltaTime = 0;
  34. }
  35. }