- <?xml version="1.0"?>
- <material>
- <technique name="Techniques/Diff.xml" quality="0" loddistance="0" />
- <texture unit="diffuse" name="Textures/Bed1_2_Texture.png" />
- <parameter name="UOffset" value="1 0 0 0" />
- <parameter name="VOffset" value="0 1 0 0" />
- <parameter name="MatDiffColor" value="1 1 1 1" />
- <parameter name="MatEmissiveColor" value="0 0 0" />
- <parameter name="MatEnvMapColor" value="1 1 1" />
- <parameter name="MatSpecColor" value="0 0 0 1" />
- <cull value="ccw" />
- <shadowcull value="ccw" />
- <depthbias constant="0" slopescaled="0" />
- </material>
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