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- # UISkinImage widget layout file
- TBLayout: axis: y
- TBEditField: multiline: 1, styling: 1, readonly: 1, adapt-to-content: 1, skin: "sheet_cell"
- text: "UISkinImage widget\nThis widget is used to display a skinned bitmap in another widget.\nIn order to use this, you must have an applicaion skin.tb.txt or use a stock skin item."
- TBTextField: id: spacer, text: " "
- TBContainer
- TBLayout
- TBButton: skin: 0
- TBSkinImage: skin: LogoAtomic
- TBButton: skin: 0
- TBSkinImage: skin: LogoAtomic
- lp: width: 64, height: 64
- TBSkinImage: skin: LogoAtomic
- lp: width: 128, height: 128
- TBTextField: id: spacer, text: " "
- TBLayout
- TBButton: text: "UISkinImage help Document", url: "http://docs.atomicgameengine.com/api/classes/atomic.uiskinimage.html"
- TBButton: text: "UISkinImage application code", id: uiskinimagecode
- TBButton: text: "UISkinImage layout code", id: uiskinimagelayout
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