|
|
@@ -0,0 +1,64 @@
|
|
|
+//
|
|
|
+// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
|
|
|
+//
|
|
|
+// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
+// of this software and associated documentation files (the "Software"), to deal
|
|
|
+// in the Software without restriction, including without limitation the rights
|
|
|
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
+// copies of the Software, and to permit persons to whom the Software is
|
|
|
+// furnished to do so, subject to the following conditions:
|
|
|
+//
|
|
|
+// The above copyright notice and this permission notice shall be included in
|
|
|
+// all copies or substantial portions of the Software.
|
|
|
+//
|
|
|
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
+// THE SOFTWARE.
|
|
|
+//
|
|
|
+
|
|
|
+#include <Atomic/Input/Input.h>
|
|
|
+
|
|
|
+#include "JSInput.h"
|
|
|
+
|
|
|
+namespace Atomic
|
|
|
+{
|
|
|
+
|
|
|
+ static int Input_GetTouch(duk_context* ctx)
|
|
|
+ {
|
|
|
+ duk_push_this(ctx);
|
|
|
+
|
|
|
+ Input* input = js_to_class_instance<Input>(ctx, -1, 0);
|
|
|
+
|
|
|
+ unsigned index = (unsigned)duk_to_number(ctx, 0);
|
|
|
+
|
|
|
+ TouchState* touchState = input->GetTouch(index);
|
|
|
+
|
|
|
+ VariantMap vmap;
|
|
|
+ vmap["touchID"] = touchState->touchID_;
|
|
|
+ vmap["position"] = touchState->position_;
|
|
|
+ vmap["lastPosition"] = touchState->lastPosition_;
|
|
|
+ vmap["delta"] = touchState->delta_;
|
|
|
+ vmap["pressure"] = touchState->pressure_;
|
|
|
+ vmap["touchedWidget"] = touchState->touchedWidget_;
|
|
|
+
|
|
|
+ js_push_variantmap(ctx, vmap);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ void jsapi_init_input(JSVM* vm)
|
|
|
+ {
|
|
|
+ duk_context* ctx = vm->GetJSContext();
|
|
|
+
|
|
|
+ js_class_get_prototype(ctx, "Atomic", "Input");
|
|
|
+ duk_push_c_function(ctx, Input_GetTouch, 1);
|
|
|
+ duk_put_prop_string(ctx, -2, "getTouch");
|
|
|
+ duk_pop(ctx); // pop AObject prototype
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+}
|