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-//
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-// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
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-//
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-// Permission is hereby granted, free of charge, to any person obtaining a copy
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-// of this software and associated documentation files (the "Software"), to deal
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-// in the Software without restriction, including without limitation the rights
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-// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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-// copies of the Software, and to permit persons to whom the Software is
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-// furnished to do so, subject to the following conditions:
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-//
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-// The above copyright notice and this permission notice shall be included in
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-// all copies or substantial portions of the Software.
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-//
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-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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-// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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-// THE SOFTWARE.
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-//
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-
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-#include "../Core/Context.h"
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-#include "../IO/Log.h"
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-#include "../IO/File.h"
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-#include "../IO/FileSystem.h"
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-#include "JSONFile.h"
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-#include "../Graphics/GraphicsDefs.h"
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-#include "ImportConfig.h"
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-
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-namespace Atomic
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-{
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-
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-ImportConfig ImportConfig::importConfig_;
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-
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-bool ImportConfig::LoadAIFlagsDefaultConfig(const JSONValue& jflags)
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-{
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- if (!jflags.IsObject())
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- return false;
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-
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- for (JSONObject::ConstIterator i = jflags.Begin(); i != jflags.End(); ++i)
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- {
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- String key = i->first_;
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- const JSONValue& jvalue = i->second_;
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-
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- if (key == "convertToLeftHanded")
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- valueMap_["aiProcess_ConvertToLeftHanded"] = GetBoolValue(jvalue, true);
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- else if (key == "joinIdenticalVertices")
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- valueMap_["aiProcess_JoinIdenticalVertices"] = GetBoolValue(jvalue, true);
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- else if (key == "triangulate")
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- valueMap_["aiProcess_Triangulate"] = GetBoolValue(jvalue, true);
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- else if (key == "genSmoothNormals")
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- valueMap_["aiProcess_GenSmoothNormals"] = GetBoolValue(jvalue, true);
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- else if (key == "limitBoneWeights")
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- valueMap_["aiProcess_LimitBoneWeights"] = GetBoolValue(jvalue, true);
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- else if (key == "improveCacheLocality")
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- valueMap_["aiProcess_ImproveCacheLocality"] = GetBoolValue(jvalue, true);
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- else if (key == "fixInFacingNormals")
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- valueMap_["aiProcess_FixInfacingNormals"] = GetBoolValue(jvalue, true);
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- else if (key == "fixInfacingNormals")
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- valueMap_["aiProcess_FixInfacingNormals"] = GetBoolValue(jvalue, true);
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- else if (key == "findInvalidData")
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- valueMap_["aiProcess_FindInvalidData"] = GetBoolValue(jvalue, true);
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- else if (key == "genUVCoords")
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- valueMap_["aiProcess_GenUVCoords"] = GetBoolValue(jvalue, true);
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- else if (key == "findInstances")
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- valueMap_["aiProcess_FindInstances"] = GetBoolValue(jvalue, true);
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- else if (key == "optimizeMeshes")
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- valueMap_["aiProcess_OptimizeMeshes"] = GetBoolValue(jvalue, true);
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- }
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-
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- return true;
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-}
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-
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-bool ImportConfig::LoadDesktopConfig(JSONValue root)
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-{
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- const JSONValue& jdesktop = root["desktop"];
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-
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- if (!jdesktop.IsObject())
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- return false;
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-
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- const JSONValue& jflags = jdesktop["aiFlagsDefault"];
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- if (jflags.IsObject())
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- LoadAIFlagsDefaultConfig(jflags);
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-
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- return true;
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-}
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-
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-}
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