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@@ -1,17 +1,178 @@
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+#define WIN32_LEAN_AND_MEAN
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+#define STRICT
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+#ifndef UNICODE
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+#define UNICODE 1
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+#endif
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+#undef _WIN32_WINNT
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+#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
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+
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#include <Atomic/IO/Log.h>
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+#include <Atomic/Core/Context.h>
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+#include <Atomic/Core/CoreEvents.h>
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#include <Atomic/Input/InputEvents.h>
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#include <Atomic/Graphics/Graphics.h>
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#include "UIDragDrop.h"
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#include "UIDragDropMac.h"
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+#include <ThirdParty/SDL/include/SDL_syswm.h>
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+
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+#include <windows.h>
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+#include <windowsx.h>
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+#include <shellapi.h>
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+
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+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
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+
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namespace Atomic
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{
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+ class UIDragDropWindows : public Object
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+ {
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+
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+ OBJECT(UIDragDropWindows);
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+
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+ public:
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+ /// Construct.
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+ UIDragDropWindows(Context* context);
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+ virtual ~UIDragDropWindows();
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+
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+ void HandleUpdate(StringHash eventType, VariantMap& eventData);
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+
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+ static WNDPROC sdlWndProc_;
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+
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+ HWND hwnd_;
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+
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+ private:
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+
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+ };
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+
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+ WNDPROC UIDragDropWindows::sdlWndProc_ = NULL;
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+ static WeakPtr<UIDragDrop> dragAndDrop_;
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+
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+ void UpdateMousePos(HWND hwnd)
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+ {
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+ if (!hwnd || dragAndDrop_.Null())
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+ return;
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+
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+ POINT p;
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+ GetCursorPos(&p);
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+ ScreenToClient(hwnd, &p);
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+ using namespace Atomic::MouseMove;
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+
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+ Atomic::VariantMap mvEventData;
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+ int x = p.x;
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+ int y = p.y;
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+
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+ Graphics* graphics = dragAndDrop_->GetSubsystem<Graphics>();
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+
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+ if ((x >= 0 && x < graphics->GetWidth()) && y >= 0 && y < graphics->GetHeight())
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+ {
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+ mvEventData[P_X] = x;
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+ mvEventData[P_Y] = y;
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+ mvEventData[P_DX] = 0;
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+ mvEventData[P_DY] = 0;
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+ mvEventData[P_BUTTONS] = 0;
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+ mvEventData[P_QUALIFIERS] = 0;
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+
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+ dragAndDrop_->SendEvent(E_MOUSEMOVE, mvEventData);
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+ }
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+
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+ }
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+
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+ LRESULT CALLBACK Atomic_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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+ {
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+ if (dragAndDrop_.Null())
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+ {
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+ return CallWindowProc(UIDragDropWindows::sdlWndProc_, hwnd, msg, wParam, lParam);
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+ }
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+
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+ switch (msg) {
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+
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+ case WM_DROPFILES:
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+ {
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+
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+ //implement the IDropTarget interface and then register the HWND using RegisterDragDrop() to start receiving notifications. Be sure to call RevokeDragDrop() before exiting the app.
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+
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+ UINT i;
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+ HDROP drop = (HDROP)wParam;
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+ UINT count = DragQueryFile(drop, 0xFFFFFFFF, NULL, 0);
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- void InitDragAndDrop(UIDragDrop *dragAndDrop)
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+ if (count)
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+ {
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+ dragAndDrop_->FileDragEntered();
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+
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+ UpdateMousePos(hwnd);
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+
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+ for (i = 0; i < count; ++i) {
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+ UINT size = DragQueryFile(drop, i, NULL, 0) + 1;
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+ LPTSTR buffer = SDL_stack_alloc(TCHAR, size);
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+ if (buffer) {
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+ if (DragQueryFile(drop, i, buffer, size)) {
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+
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+ char *file = WIN_StringToUTF8(buffer);
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+ dragAndDrop_->FileDragAddFile(file);
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+ SDL_free(file);
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+ }
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+ SDL_stack_free(buffer);
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+ }
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+ }
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+
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+ dragAndDrop_->FileDragConclude();
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+
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+ }
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+
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+ // sdlWndProc will handle this
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+ //DragFinish(drop);
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+ break;
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+ }
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+
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+ };
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+
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+ return CallWindowProc(UIDragDropWindows::sdlWndProc_, hwnd, msg, wParam, lParam);
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+ }
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+
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+ UIDragDropWindows::UIDragDropWindows(Context* context) : Object(context),
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+ hwnd_(NULL)
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+ {
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+ SDL_Window* window = (SDL_Window*)GetSubsystem<Graphics>()->GetSDLWindow();
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+
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+ SDL_SysWMinfo info;
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+ SDL_VERSION(&info.version);
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+
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+ if (SDL_GetWindowWMInfo(window, &info)) {
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+
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+ hwnd_ = info.info.win.window;
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+ // hook the wnd proc so we can handle drag/drop ourselves
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+ sdlWndProc_ = (WNDPROC)GetWindowLongPtr(hwnd_, GWLP_WNDPROC);
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+ SetWindowLongPtr(hwnd_, GWLP_WNDPROC, (LONG_PTR)Atomic_WindowProc);
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+ }
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+
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+ SubscribeToEvent(E_UPDATE, HANDLER(UIDragDropWindows, HandleUpdate));
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+
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+ }
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+
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+ UIDragDropWindows::~UIDragDropWindows()
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+ {
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+
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+ }
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+
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+ void UIDragDropWindows::HandleUpdate(StringHash eventType, VariantMap & eventData)
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{
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+ if (!hwnd_ || dragAndDrop_.Null())
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+ return;
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+
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+ if (GetActiveWindow() == hwnd_)
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+ return;
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+
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+ UpdateMousePos(hwnd_);
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+
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+ }
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+
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+ void InitDragAndDrop(UIDragDrop *dragAndDrop)
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+ {
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+ dragAndDrop_ = dragAndDrop;
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+ dragAndDrop->GetContext()->RegisterSubsystem(new UIDragDropWindows(dragAndDrop->GetContext()));
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}
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