Browse Source

Removed unnecessary code.

weinand 9 years ago
parent
commit
204c0a634c

+ 1 - 26
Source/AtomicEditor/Editors/SceneEditor3D/SceneView3D.cpp

@@ -518,8 +518,6 @@ bool SceneView3D::OnEvent(const TBWidgetEvent &ev)
 
 
 void SceneView3D::HandleUpdate(StringHash eventType, VariantMap& eventData)
 void SceneView3D::HandleUpdate(StringHash eventType, VariantMap& eventData)
 {
 {
-    int FARCLIP_INCREMENT = 8;
-
     // parent is the contentRoot for our tab, when tab isn't active it will not be visible
     // parent is the contentRoot for our tab, when tab isn't active it will not be visible
     if (!GetParent() || GetParent()->GetVisibility() != UI_WIDGET_VISIBILITY_VISIBLE)
     if (!GetParent() || GetParent()->GetVisibility() != UI_WIDGET_VISIBILITY_VISIBLE)
     {
     {
@@ -537,31 +535,8 @@ void SceneView3D::HandleUpdate(StringHash eventType, VariantMap& eventData)
     QueueUpdate();
     QueueUpdate();
 
 
     if (gridEnabled_)
     if (gridEnabled_)
-    {
-        int cameraYPos = cameraNode_->GetPosition().y_;
-        int farClip = camera_->GetFarClip();
-
-        if (cameraYPos == newCameraYPos_)
-        {
-            farClip = camera_->GetFarClip();
-        }
-        else
-        {
-            if (cameraYPos > newCameraYPos_)
-            {
-                farClip += FARCLIP_INCREMENT;
-                camera_->SetFarClip(farClip);
-            }
-            else
-            {
-                farClip -= FARCLIP_INCREMENT;
-                camera_->SetFarClip(farClip);
-            }
-        }
-        newCameraYPos_ = cameraYPos;
-
         debugRenderer_->CreateGrid(Color::GRAY, true, cameraNode_->GetPosition());
         debugRenderer_->CreateGrid(Color::GRAY, true, cameraNode_->GetPosition());
-    }
+
 
 
     if (preloadResourceScene_.NotNull())
     if (preloadResourceScene_.NotNull())
     {
     {

+ 0 - 2
Source/AtomicEditor/Editors/SceneEditor3D/SceneView3D.h

@@ -97,8 +97,6 @@ private:
 
 
     WeakPtr<SceneEditor3D> sceneEditor_;
     WeakPtr<SceneEditor3D> sceneEditor_;
 
 
-    int newCameraYPos_;
-
     float yaw_;
     float yaw_;
     float pitch_;
     float pitch_;