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@@ -2,9 +2,10 @@
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var scene = Atomic.player.loadScene("Scenes/Scene.scene");
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var scene = Atomic.player.loadScene("Scenes/Scene.scene");
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-// called per frame, optional
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-function update(timeStep) {
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+exports.update = function() {
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-}
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+ if (Atomic.input.getKeyDown(Atomic.KEY_ESCAPE)) {
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+ Atomic.engine.exit();
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+ }
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-exports.update = update;
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+}
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