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@@ -138,8 +138,15 @@ void ToolEnvironment::SetRootBuildDir(const String& buildDir, bool setBinaryPath
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editorBinary_ = rootBuildDir_ + "Source/AtomicEditor/Release/AtomicEditor.exe";
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editorBinary_ = rootBuildDir_ + "Source/AtomicEditor/Release/AtomicEditor.exe";
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#endif
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#endif
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#elif ATOMIC_PLATFORM_OSX
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#elif ATOMIC_PLATFORM_OSX
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+
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+#ifdef ATOMIC_XCODE
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+ playerBinary_ = rootBuildDir_ + "Source/AtomicPlayer/" + CMAKE_INTDIR + "/AtomicPlayer.app/Contents/MacOS/AtomicPlayer";
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+ editorBinary_ = rootBuildDir_ + "Source/AtomicEditor/" + CMAKE_INTDIR + "/AtomicEditor.app/Contents/MacOS/AtomicEditor";
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+#else
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playerBinary_ = rootBuildDir_ + "Source/AtomicPlayer/AtomicPlayer.app/Contents/MacOS/AtomicPlayer";
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playerBinary_ = rootBuildDir_ + "Source/AtomicPlayer/AtomicPlayer.app/Contents/MacOS/AtomicPlayer";
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editorBinary_ = rootBuildDir_ + "Source/AtomicEditor/AtomicEditor.app/Contents/MacOS/AtomicEditor";
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editorBinary_ = rootBuildDir_ + "Source/AtomicEditor/AtomicEditor.app/Contents/MacOS/AtomicEditor";
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+#endif
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+
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#endif
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#endif
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}
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}
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