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Merge pull request #269 from AtomicGameEngine/LME-ATOMIC-UPDATEEXAMPLES

Update examples info
LaraEngebretson 10 years ago
parent
commit
2ccd15cf1c

+ 2 - 0
AUTHORS.md

@@ -5,6 +5,8 @@
 
 
 - Josh Engebretson (Technical Director)
 - Josh Engebretson (Technical Director)
 
 
+- Lara Engebretson
+
 ### Contributors:
 ### Contributors:
 
 
 - marynate (https://github.com/marynate)
 - marynate (https://github.com/marynate)

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Data/AtomicEditor/ExampleInfo/Basic2D.png


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Data/AtomicEditor/ExampleInfo/Basic3D.png


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Data/AtomicEditor/ExampleInfo/BunnyMark.png


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Data/AtomicEditor/ExampleInfo/Butterflies.png


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Data/AtomicEditor/ExampleInfo/CharacterAnimation3D.png


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Data/AtomicEditor/ExampleInfo/Chickens.png


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Data/AtomicEditor/ExampleInfo/EventLoop.png


+ 60 - 5
Data/AtomicEditor/ExampleInfo/Examples.json

@@ -51,12 +51,67 @@
 				"module" : "2D"
 				"module" : "2D"
 			},
 			},
 			{
 			{
-				"name": "UI Example",
-				"desc" : "A basic UI example showing responding to a click",
-				"screenshot" : "UIExample.png",
-				"folder" : "UIExample",
+				"name": "Butterflies",
+				"desc" : "An example of particles driven by script",
+				"screenshot" : "Butterflies.png",
+				"folder" : "Butterflies",
+				"module" : "2D"
+			},
+			{
+				"name": "BunnyMark",
+				"desc" : "A benchmark test using sprite bunnies",
+				"screenshot" : "BunnyMark.png",
+				"folder" : "BunnyMark",
+				"module" : "2D"
+			},
+			{
+				"name": "Render to Texture",
+				"desc" : "An example of a scene rendered onto a 3D object",
+				"screenshot" : "RenderToTexture.png",
+				"folder" : "RenderToTexture",
+				"module" : "3D"
+			},
+			{
+				"name": "UI Scene View",
+				"desc" : "UI example showing a scene playing inside a UI frame",
+				"screenshot" : "UISceneView2D.png",
+				"folder" : "UISceneView2D",
+				"module" : "2D"
+			},
+			{
+				"name": "Chickens",
+				"desc" : "Chickens!",
+				"screenshot" : "Chickens.png",
+				"folder" : "Chickens",
+				"module" : "3D"
+			},
+			{
+				"name": "Particles 2D",
+				"desc" : "An example of the 2D particle system",
+				"screenshot" : "Particles2D.png",
+				"folder" : "Particles2D",
+				"module" : "2D"
+			},
+			{
+				"name": "Basic 3D",
+				"desc" : "An example of a 3D object in a scene",
+				"screenshot" : "Basic3D.png",
+				"folder" : "Basic3D",
+				"module" : "3D"
+			},
+			{
+				"name": "Basic 2D",
+				"desc" : "An example of a 2D sprite in a scene",
+				"screenshot" : "Basic2D.png",
+				"folder" : "Basic2D",
+				"module" : "2D"
+			},
+			{
+				"name": "Event Loop",
+				"desc" : "An example using the JavaScript event loop",
+				"screenshot" : "EventLoop.png",
+				"folder" : "EventLoop",
 				"module" : "2D"
 				"module" : "2D"
 			}
 			}
-
 	]
 	]
 }
 }

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Data/AtomicEditor/ExampleInfo/Particles2D.png


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Data/AtomicEditor/ExampleInfo/RenderToTexture.png


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Data/AtomicEditor/ExampleInfo/UISceneView2D.png