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Removed AtomicExtended, definitions in it are no longer needed.

Matt Benic преди 10 години
родител
ревизия
3ee3f93734
променени са 1 файла, в които са добавени 0 реда и са изтрити 114 реда
  1. 0 114
      Script/TypeScript/AtomicExtended.d.ts

+ 0 - 114
Script/TypeScript/AtomicExtended.d.ts

@@ -1,114 +0,0 @@
-// Manual typescript definitions from various CPP and JS files that can't yet be autogenerated
-// no-default-lib and modified lib.d.ts used to allow redefinition of self
-/// <reference no-default-lib="true"/>
-/// <reference path="./Atomic.d.ts" />
-
-// From JSAtomic.cpp
-declare function print(val: any);
-declare function assert();
-declare function js_module_read_file(path: string);
-declare function openConsoleWindow();
-declare function getVM(): Atomic.JSVM;
-declare function getEngine(): Atomic.Engine;
-declare function getGraphics(): Atomic.Graphics;
-declare function getRenderer(): Atomic.Renderer;
-declare function getResourceCache(): Atomic.ResourceCache;
-declare function getInput(): Atomic.Input;
-declare function getFileSystem(): Atomic.FileSystem;
-declare function getNetwork(): Atomic.Network;
-declare function script(script: string): boolean;
-declare function destroy(node: Atomic.Node): boolean;
-declare function destroy(scene: Atomic.Scene): boolean;
-declare function destroy(component: Atomic.JSComponent): boolean;
-
-// From JSRequire.cpp
-declare function require(path: string): any;
-
-declare module Atomic {
-    // From AtomicGame.js
-    export class Game {
-        engine: Engine;
-        cache: ResourceCache;
-        renderer: Renderer;
-        graphics: Graphics;
-        input: Input;
-        uiView: UIView;
-        scene: Scene;
-        cameraNode: Node;
-        camera: Camera;
-        viewport: Viewport;
-
-        constructor();
-        init(start: any, update: any);
-        getSpriteSheet2D(xmlFile: string): Resource;
-        getSpriteSheet(xmlFile: string): Resource;
-        getSound(soundFile: string): Resource;
-        getSprite2D(spriteFile: string): Resource;
-        showDebugHud();
-        createScene2D(): Scene;
-        dumpMetrics();
-        createScene3D(filename: string): Scene;
-    }
-    var game: Game;
-
-    // From JSUIAPI.cpp
-    var UI: {
-        GRAVITY_NONE: number;
-        GRAVITY_LEFT: number;
-        GRAVITY_RIGHT: number;
-        GRAVITY_TOP: number;
-        GRAVITY_BOTTOM: number;
-        GRAVITY_LEFT_RIGHT: number;
-        GRAVITY_TOP_BOTTOM: number;
-        GRAVITY_ALL: number;
-        GRAVITY_DEFAULT: number;
-        AXIS_X: number;
-        AXIS_Y: number;
-        LAYOUT_SIZE_GRAVITY: number;
-        LAYOUT_SIZE_PREFERRED: number;
-        LAYOUT_SIZE_AVAILABLE: number;
-        LAYOUT_DISTRIBUTION_PREFERRED: number;
-        LAYOUT_DISTRIBUTION_AVAILABLE: number;
-        LAYOUT_DISTRIBUTION_GRAVITY: number;
-        LAYOUT_POSITION_CENTER: number;
-        LAYOUT_POSITION_LEFT_TOP: number;
-        LAYOUT_POSITION_RIGHT_BOTTOM: number;
-        LAYOUT_POSITION_GRAVITY: number;
-        WINDOW_SETTINGS_NONE: number;
-        WINDOW_SETTINGS_TITLEBAR: number;
-        WINDOW_SETTINGS_RESIZABLE: number;
-        WINDOW_SETTINGS_CLOSE_BUTTON: number;
-        WINDOW_SETTINGS_CAN_ACTIVATE: number;
-        WINDOW_SETTINGS_DEFAULT: number;
-        WIDGET_STATE_NONE: number;
-        WIDGET_STATE_DISABLED: number;
-        WIDGET_STATE_FOCUSED: number;
-        WIDGET_STATE_PRESSED: number;
-        WIDGET_STATE_SELECTED: number;
-        WIDGET_STATE_HOVERED: number;
-        WIDGET_STATE_ALL: number;
-        EVENT_TYPE_CLICK: number;
-        EVENT_TYPE_LONG_CLICK: number;
-        EVENT_TYPE_POINTER_DOWN: number;
-        EVENT_TYPE_POINTER_UP: number;
-        EVENT_TYPE_POINTER_MOVE: number;
-        EVENT_TYPE_RIGHT_POINTER_DOWN: number;
-        EVENT_TYPE_RIGHT_POINTER_UP: number;
-        EVENT_TYPE_WHEEL: number;
-        EVENT_TYPE_CHANGED: number;
-        EVENT_TYPE_KEY_DOWN: number;
-        EVENT_TYPE_KEY_UP: number;
-        EVENT_TYPE_SHORTCUT: number;
-        EVENT_TYPE_CONTEXT_MENU: number;
-        EVENT_TYPE_FILE_DROP: number;
-        EVENT_TYPE_TAB_CHANGED: number;
-        EVENT_TYPE_CUSTOM: number;
-        VISIBILITY_GONE: number;
-        VISIBILITY_INVISIBLE: number;
-        VISIBILITY_VISIBLE: number;
-
-        debugGetWrappedWidgetCount(): number;
-        debugGetUIKeepAliveCount(): number;
-        debugShowSettingsWindow(): number;
-    };
-}