Browse Source

Updated C# New Project Templates

Josh Engebretson 9 years ago
parent
commit
64dedf12b5

+ 17 - 0
Data/AtomicEditor/ProjectTemplates/EmptyProject/CSharp/Project/AtomicNET/Platforms/Desktop/Program.cs

@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Linq;
+
+using AtomicEngine;
+
+namespace AtomicPlayer
+{
+    public class Program
+    {
+        public static void Main(string[] args)
+        {
+            Application.Run<AtomicMain>(args);
+        }
+    }
+}

+ 11 - 0
Data/AtomicEditor/ProjectTemplates/EmptyProject/CSharp/Resources/Scripts/AtomicMain.cs

@@ -0,0 +1,11 @@
+using AtomicEngine;
+using AtomicPlayer;
+
+public class AtomicMain : AppDelegate
+{
+    public override void Start()
+    {
+        AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
+    }
+
+}

+ 0 - 16
Data/AtomicEditor/ProjectTemplates/EmptyProject/CSharp/Resources/Scripts/Program.cs

@@ -1,16 +0,0 @@
-using AtomicEngine;
-using AtomicPlayer;
-
-public static class AtomicMain
-{
-    /// <summary>
-    /// The main entry point for the application.
-    /// </summary>
-    static void Main(string[] args)
-    {
-
-        AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
-
-    }
-    
-}

+ 0 - 5
Data/AtomicEditor/ProjectTemplates/EmptyProject/CSharp/Resources/Scripts/Program.cs.asset

@@ -1,5 +0,0 @@
-{
-	"version": 1,
-	"guid": "c7b1ed8a45b7704ba0fdffc94b582b55",
-	"CSharpImporter": null
-}

+ 17 - 0
Data/AtomicEditor/ProjectTemplates/Project2D/CSharp/Project/AtomicNET/Platforms/Desktop/Program.cs

@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Linq;
+
+using AtomicEngine;
+
+namespace AtomicPlayer
+{
+    public class Program
+    {
+        public static void Main(string[] args)
+        {
+            Application.Run<AtomicMain>(args);
+        }
+    }
+}

+ 11 - 0
Data/AtomicEditor/ProjectTemplates/Project2D/CSharp/Resources/Scripts/AtomicMain.cs

@@ -0,0 +1,11 @@
+using AtomicEngine;
+using AtomicPlayer;
+
+public class AtomicMain : AppDelegate
+{
+    public override void Start()
+    {
+        AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
+    }
+
+}

+ 0 - 16
Data/AtomicEditor/ProjectTemplates/Project2D/CSharp/Resources/Scripts/Program.cs

@@ -1,16 +0,0 @@
-using AtomicEngine;
-using AtomicPlayer;
-
-public static class AtomicMain
-{
-    /// <summary>
-    /// The main entry point for the application.
-    /// </summary>
-    static void Main(string[] args)
-    {
-
-        AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
-
-    }
-    
-}

+ 0 - 5
Data/AtomicEditor/ProjectTemplates/Project2D/CSharp/Resources/Scripts/Program.cs.asset

@@ -1,5 +0,0 @@
-{
-	"version": 1,
-	"guid": "c7b1ed8a45b7704ba0fdffc94b582b55",
-	"CSharpImporter": null
-}

+ 17 - 0
Data/AtomicEditor/ProjectTemplates/Project3D/CSharp/Project/AtomicNET/Platforms/Desktop/Program.cs

@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Linq;
+
+using AtomicEngine;
+
+namespace AtomicPlayer
+{
+    public class Program
+    {
+        public static void Main(string[] args)
+        {
+            Application.Run<AtomicMain>(args);
+        }
+    }
+}

+ 11 - 0
Data/AtomicEditor/ProjectTemplates/Project3D/CSharp/Resources/Scripts/AtomicMain.cs

@@ -0,0 +1,11 @@
+using AtomicEngine;
+using AtomicPlayer;
+
+public class AtomicMain : AppDelegate
+{
+    public override void Start()
+    {
+        AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
+    }
+
+}

+ 0 - 16
Data/AtomicEditor/ProjectTemplates/Project3D/CSharp/Resources/Scripts/Program.cs

@@ -1,16 +0,0 @@
-using AtomicEngine;
-using AtomicPlayer;
-
-public static class AtomicMain
-{
-    /// <summary>
-    /// The main entry point for the application.
-    /// </summary>
-    static void Main(string[] args)
-    {
-
-        AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
-
-    }
-    
-}

+ 0 - 5
Data/AtomicEditor/ProjectTemplates/Project3D/CSharp/Resources/Scripts/Program.cs.asset

@@ -1,5 +0,0 @@
-{
-	"version": 1,
-	"guid": "c7b1ed8a45b7704ba0fdffc94b582b55",
-	"CSharpImporter": null
-}