@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Linq;
+
+using AtomicEngine;
+namespace AtomicPlayer
+{
+ public class Program
+ {
+ public static void Main(string[] args)
+ Application.Run<AtomicMain>(args);
+ }
+}
@@ -0,0 +1,11 @@
+using AtomicPlayer;
+public class AtomicMain : AppDelegate
+ public override void Start()
+ AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
@@ -1,16 +0,0 @@
-using AtomicEngine;
-using AtomicPlayer;
-
-public static class AtomicMain
-{
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- static void Main(string[] args)
- {
- AtomicNET.GetSubsystem<Player>().LoadScene("Scenes/Scene.scene");
- }
-}
@@ -1,5 +0,0 @@
- "version": 1,
- "guid": "c7b1ed8a45b7704ba0fdffc94b582b55",
- "CSharpImporter": null