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Now that we build editor scripts to Artifacts, instead of build tree, we need to copy them into packaged editor

Josh Engebretson 10 năm trước cách đây
mục cha
commit
707aff60b4
2 tập tin đã thay đổi với 6 bổ sung0 xóa
  1. 3 0
      Build/CIScripts/GenMacEditor.js
  2. 3 0
      Build/CIScripts/GenWindowsEditor.js

+ 3 - 0
Build/CIScripts/GenMacEditor.js

@@ -63,6 +63,9 @@ namespace('build', function() {
       fs.copySync(srcDir + "Resources/EditorData",
         editorAppFolder + "Resources/EditorData");
 
+      fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
+        editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
+        
       fs.copySync(srcDir + "Resources/PlayerData",
         editorAppFolder + "Resources/PlayerData");
 

+ 3 - 0
Build/CIScripts/GenWindowsEditor.js

@@ -78,6 +78,9 @@ namespace('build', function() {
     fs.copySync(srcDir + "Resources/EditorData",
       editorAppFolder + "Resources/EditorData");
 
+    fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
+      editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
+
     fs.copySync(srcDir + "Resources/PlayerData",
       editorAppFolder + "Resources/PlayerData");