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@@ -64,6 +64,13 @@
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"folder" : "BunnyMark",
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"folder" : "BunnyMark",
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"module" : "2D"
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"module" : "2D"
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},
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},
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+ {
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+ "name": "Breakout",
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+ "desc" : "2D Breakout game with touch controls",
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+ "screenshot" : "Breakout.png",
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+ "folder" : "Breakout",
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+ "module" : "2D"
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+ },
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{
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{
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"name": "Render to Texture",
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"name": "Render to Texture",
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"desc" : "An example of a scene rendered onto a 3D object",
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"desc" : "An example of a scene rendered onto a 3D object",
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@@ -92,13 +99,6 @@
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"folder" : "Particles2D",
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"folder" : "Particles2D",
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"module" : "2D"
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"module" : "2D"
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},
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},
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- {
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- "name": "Basic 3D",
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- "desc" : "An example of a 3D object in a scene",
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- "screenshot" : "Basic3D.png",
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- "folder" : "Basic3D",
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- "module" : "3D"
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- },
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{
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{
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"name": "Basic 2D",
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"name": "Basic 2D",
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"desc" : "An example of a 2D sprite in a scene",
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"desc" : "An example of a 2D sprite in a scene",
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@@ -106,6 +106,13 @@
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"folder" : "Basic2D",
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"folder" : "Basic2D",
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"module" : "2D"
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"module" : "2D"
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},
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},
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+ {
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+ "name": "Basic 3D",
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+ "desc" : "An example of a 3D object in a scene",
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+ "screenshot" : "Basic3D.png",
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+ "folder" : "Basic3D",
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+ "module" : "3D"
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+ },
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{
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{
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"name": "Event Loop",
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"name": "Event Loop",
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"desc" : "An example using the JavaScript event loop",
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"desc" : "An example using the JavaScript event loop",
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