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Merge pull request #1593 from AtomicGameEngine/JME-ATOMIC-FIXMACOSDETECTION

Fix macOS detection (keep MacOSX string for compatibility)
JoshEngebretson %!s(int64=8) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Source/AtomicJS/Javascript/JSAtomic.cpp

+ 1 - 1
Source/AtomicJS/Javascript/JSAtomic.cpp

@@ -389,7 +389,7 @@ void jsapi_init_atomic(JSVM* vm)
     duk_put_prop_string(ctx, -2, "print");
 
     String platform = GetPlatform();
-    if (platform == "Mac OS X")
+    if (platform == "macOS")
         platform = "MacOSX";
 
     duk_push_string(ctx, platform.CString());