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@@ -1,9 +1,104 @@
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{
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"examples" : [
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{
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- "name": "Physics Platformer 2D",
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+ "name": "C# Basic2D",
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+ "desc" : "The C# Basic2D example project",
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+ "screenshot" : "Basic2D.png",
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+ "templates" : [
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+ {
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+ "language" : "C#",
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+ "folder" : "AtomicNET/Basic2D"
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+ }
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+ ],
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+ "module" : "2D"
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+ },
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+ {
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+ "name": "C# Basic3D",
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+ "desc" : "The C# Basic3D example project",
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+ "screenshot" : "Basic3D.png",
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+ "templates" : [
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+ {
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+ "language" : "C#",
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+ "folder" : "AtomicNET/Basic3D"
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+ }
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+ ],
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+ "module" : "3D"
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+ },
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+ {
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+ "name": "C# Physics2D",
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"desc" : "Moving platforms, vines, and neat 2D lighting",
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"screenshot" : "PhysicsPlatformer2D.png",
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+ "templates" : [
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+ {
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+ "language" : "C#",
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+ "folder" : "AtomicNET/Physics2D"
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+ }
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+ ],
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+ "module" : "2D"
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+ },
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+ {
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+ "name": "C# Butterflies",
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+ "desc" : "An example of particles driven by C#",
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+ "screenshot" : "Butterflies.png",
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+ "templates" : [
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+ {
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+ "language" : "C#",
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+ "folder" : "AtomicNET/Butterflies"
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+ }
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+ ],
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+ "module" : "2D"
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+ },
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+ {
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+ "name": "C# Atomic Mutant",
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+ "desc" : "A 3D physics example featuring a terrifying mutant",
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+ "screenshot" : "Example.png",
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+ "templates" : [
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+ {
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+ "language" : "C#",
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+ "folder" : "AtomicNET/AtomicMutant"
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+ }
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+ ],
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+ "module" : "3D"
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+ },
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+ {
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+ "name": "C# Atomic Blaster",
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+ "desc" : "An example of a ported XNA C# program",
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+ "screenshot" : "Example.png",
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+ "templates" : [
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+ {
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+ "language" : "C#",
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+ "folder" : "AtomicNET/AtomicBlaster"
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+ }
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+ ],
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+ "module" : "3D"
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+ },
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+ {
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+ "name": "Javascript Basic 2D",
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+ "desc" : "A Javascript example of a 2D sprite in a scene",
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+ "screenshot" : "Basic2D.png",
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+ "templates" : [
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+ {
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+ "language" : "JavaScript",
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+ "folder" : "Basic2D"
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+ }
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+ ],
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+ "module" : "2D"
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+ },
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+ {
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+ "name": "Javascript Basic 3D",
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+ "desc" : "A Javascript example of a 3D object in a scene",
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+ "screenshot" : "Basic3D.png",
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+ "templates" : [
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+ {
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+ "language" : "JavaScript",
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+ "folder" : "Basic3D"
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+ }
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+ ],
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+ "module" : "3D"
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+ }, {
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+ "name": "Physics Platformer 2D",
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+ "desc" : "Moving platforms, vines, and neat 2D lighting in Javascript",
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+ "screenshot" : "PhysicsPlatformer2D.png",
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"templates" : [
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{
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"language" : "JavaScript",
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@@ -14,7 +109,7 @@
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},
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{
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"name": "ToonTown",
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- "desc" : "Town, Terrain, Day/Night Cycles",
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+ "desc" : "Town, Terrain, Day/Night Cycles in Javascript",
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"screenshot" : "ToonTown.png",
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"templates" : [
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{
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@@ -26,7 +121,7 @@
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},
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{
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"name": "SpaceGame",
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- "desc" : "A 2D Arcade Space Game",
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+ "desc" : "A 2D Arcade Space Game in Javascript",
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"screenshot" : "SpaceGame.png",
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"templates" : [
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{
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@@ -240,30 +335,6 @@
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],
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"module" : "2D"
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},
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- {
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- "name": "Basic 2D",
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- "desc" : "An example of a 2D sprite in a scene",
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- "screenshot" : "Basic2D.png",
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- "templates" : [
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- {
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- "language" : "JavaScript",
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- "folder" : "Basic2D"
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- }
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- ],
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- "module" : "2D"
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- },
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- {
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- "name": "Basic 3D",
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- "desc" : "An example of a 3D object in a scene",
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- "screenshot" : "Basic3D.png",
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- "templates" : [
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- {
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- "language" : "JavaScript",
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- "folder" : "Basic3D"
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- }
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- ],
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- "module" : "3D"
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- },
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{
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"name": "Event Loop",
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"desc" : "An example using the JavaScript event loop",
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@@ -277,21 +348,9 @@
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"module" : "2D"
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},
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- {
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- "name": "Atomic .NET",
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- "desc" : "An example of a C# program",
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- "screenshot" : "Example.png",
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- "templates" : [
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- {
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- "language" : "C#",
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- "folder" : "AtomicNET/Basic3D"
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- }
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- ],
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- "module" : "3D"
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- },
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{
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"name": "PBR Scene",
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- "desc" : "An example of PBR",
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+ "desc" : "An example of PBR scene",
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"screenshot" : "Example.png",
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"templates" : [
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{
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@@ -327,7 +386,7 @@
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},
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{
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"name": "File Access",
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- "desc" : "An example of a file",
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+ "desc" : "An example of using files in Atomic",
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"screenshot" : "Example.png",
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"templates" : [
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{
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@@ -338,7 +397,7 @@
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"module" : "1D"
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},
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{
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- "name": "HttpRequest Example",
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+ "name": "Http Request",
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"desc" : "An example of a HttpRequest",
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"screenshot" : "Example.png",
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"templates" : [
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@@ -434,7 +493,7 @@
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"module" : "1D"
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},
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{
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- "name": "WebSocket Example",
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+ "name": "WebSocket",
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"desc" : "An example of a WebSocket",
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"screenshot" : "Example.png",
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"templates" : [
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