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Playing from the edit menu

Josh Engebretson 10 years ago
parent
commit
95a0a2f376

+ 0 - 1
Data/AtomicEditor/Resources/EditorData/AtomicEditor/javascript/main.js

@@ -9,7 +9,6 @@ var system = Atomic.getToolSystem();
 
 system.loadProject("/Users/josh/Dev/atomic/AtomicExamples/NewSpaceGame");
 
-new Atomic.PlayCmd().run();
 
 ( function() {
 

+ 13 - 0
Data/AtomicEditor/Resources/EditorData/AtomicEditor/javascript/ui/mainframe.js

@@ -41,6 +41,19 @@ mainframe.handleMenuAtomicEditor = function(data) {
 
   }
 
+  if (target && target.id == "menu edit popup") {
+
+    if (data.refid == "edit play") {
+
+      new Atomic.PlayCmd().run();
+
+      return true;
+
+    }
+
+  }
+
+
 }
 
 mainframe.handleMenuBarEvent = function(data) {

+ 0 - 2
Source/AtomicJS/Javascript/JSUI.cpp

@@ -278,8 +278,6 @@ void JSUI::HandleWidgetEvent(StringHash eventType, VariantMap& eventData)
 {
     using namespace WidgetEvent;
 
-    return;
-
     UIWidget* handler = static_cast<UIWidget*>(eventData[P_HANDLER].GetPtr());
     UIWidget* target = static_cast<UIWidget*>(eventData[P_TARGET].GetPtr());