Browse Source

CI Build Fix

Josh Engebretson 10 years ago
parent
commit
972b593ec3

+ 3 - 0
Build/CIScripts/GenEditorData.js

@@ -143,6 +143,9 @@ namespace('build', function() {
     fs.copySync(atomicRoot + "Resources/PlayerData", buildDir + "Resources/PlayerData");
     fs.copySync(atomicRoot + "Resources/PlayerData", buildDir + "Resources/PlayerData");
     fs.copySync(atomicRoot + "/Data/AtomicEditor", buildDir + "Resources/ToolData");
     fs.copySync(atomicRoot + "/Data/AtomicEditor", buildDir + "Resources/ToolData");
 
 
+    fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
+      buildDir + "Resources/EditorData/AtomicEditor/EditorScripts");
+
     // root deployment
     // root deployment
     var deployRoot = buildDir + "Deployment/";
     var deployRoot = buildDir + "Deployment/";
 
 

+ 0 - 3
Build/CIScripts/GenMacEditor.js

@@ -62,9 +62,6 @@ namespace('build', function() {
 
 
       fs.copySync(srcDir + "Resources/EditorData",
       fs.copySync(srcDir + "Resources/EditorData",
         editorAppFolder + "Resources/EditorData");
         editorAppFolder + "Resources/EditorData");
-
-      fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
-        editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
         
         
       fs.copySync(srcDir + "Resources/PlayerData",
       fs.copySync(srcDir + "Resources/PlayerData",
         editorAppFolder + "Resources/PlayerData");
         editorAppFolder + "Resources/PlayerData");

+ 0 - 3
Build/CIScripts/GenWindowsEditor.js

@@ -78,9 +78,6 @@ namespace('build', function() {
     fs.copySync(srcDir + "Resources/EditorData",
     fs.copySync(srcDir + "Resources/EditorData",
       editorAppFolder + "Resources/EditorData");
       editorAppFolder + "Resources/EditorData");
 
 
-    fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
-      editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
-
     fs.copySync(srcDir + "Resources/PlayerData",
     fs.copySync(srcDir + "Resources/PlayerData",
       editorAppFolder + "Resources/PlayerData");
       editorAppFolder + "Resources/PlayerData");