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Copy D3DCompiler on Windows deployment

Josh Engebretson %!s(int64=11) %!d(string=hai) anos
pai
achega
9a276769d2
Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      Source/AtomicEditor/Source/Build/BuildWindows.cpp

+ 1 - 0
Source/AtomicEditor/Source/Build/BuildWindows.cpp

@@ -88,6 +88,7 @@ void BuildWindows::Build(const String& buildPath)
     GenerateResourcePackage(resourcePackagePath);
 
     fileSystem->Copy(buildSourceDir + "/AtomicPlayer.exe", buildPath_ + "/AtomicPlayer.exe");
+    fileSystem->Copy(buildSourceDir + "/D3DCompiler_47.dll", buildPath_ + "/D3DCompiler_47.dll");
 
     buildSystem->BuildComplete(AE_PLATFORM_WINDOWS, buildPath_);