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Fix UV offset for Direct3D11

JoshEngebretson 10 years ago
parent
commit
9ed1e65a47
1 changed files with 6 additions and 1 deletions
  1. 6 1
      Source/ThirdParty/TurboBadger/renderers/tb_renderer_batcher.cpp

+ 6 - 1
Source/ThirdParty/TurboBadger/renderers/tb_renderer_batcher.cpp

@@ -237,8 +237,13 @@ void TBRendererBatcher::AddQuadInternal(const TBRect &dst_rect, const TBRect &sr
 	}
 	}
 
 
 #ifdef _MSC_VER
 #ifdef _MSC_VER
-       //Direct3D Adjustment
+       //Direct3D9 Adjustment
+#ifdef ATOMIC_D3D11
+       float posAdjust = 0.0f;
+#else
        float posAdjust = 0.5f;
        float posAdjust = 0.5f;
+#endif
+
 #else
 #else
        float posAdjust = 0.0f;
        float posAdjust = 0.0f;
 #endif
 #endif