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+//
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+// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
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+// LICENSE: Atomic Game Engine Editor and Tools EULA
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+// Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
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+// license information: https://github.com/AtomicGameEngine/AtomicGameEngine
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+//
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+
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+import InspectorWidget = require("./InspectorWidget");
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+import ArrayEditWidget = require("./ArrayEditWidget");
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+import InspectorUtils = require("./InspectorUtils");
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+
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+class AssemblyInspector extends InspectorWidget {
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+
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+ constructor() {
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+
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+ super();
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+
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+ this.subscribeToEvent(this, "WidgetEvent", (data) => this.handleWidgetEvent(data));
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+
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+ }
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+
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+ handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
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+
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+ }
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+
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+ inspect(asset: ToolCore.Asset) {
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+
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+ this.asset = asset;
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+ this.importer = <ToolCore.NETAssemblyImporter> asset.importer;
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+
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+ // node attr layout
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+ var rootLayout = this.rootLayout;
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+
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+ // Assembly Section
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+ var assemblyLayout = this.createSection(rootLayout, "NETAssembly", 1);
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+
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+ var assemblyFile = <AtomicNET.NETAssemblyFile> asset.importer.getResource();
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+
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+ var container = InspectorUtils.createContainer();
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+ container.gravity = Atomic.UI_GRAVITY_ALL;
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+ assemblyLayout.addChild(container);
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+
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+ var panel = new Atomic.UILayout();
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+ panel.axis = Atomic.UI_AXIS_Y;
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+ panel.layoutSize = Atomic.UI_LAYOUT_SIZE_PREFERRED;
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+ panel.layoutPosition = Atomic.UI_LAYOUT_POSITION_LEFT_TOP;
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+ container.addChild(panel);
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+
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+ var label = InspectorUtils.createAttrName("CSComponents:");
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+ panel.addChild(label);
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+
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+ for (var index in assemblyFile.classNames)
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+ {
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+ var classname = assemblyFile.classNames[index];
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+
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+ label = InspectorUtils.createAttrName(classname);
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+ panel.addChild(label);
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+ }
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+
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+ }
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+
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+
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+ asset: ToolCore.Asset;
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+ importer:ToolCore.NETAssemblyImporter;
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+
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+}
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+
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+export = AssemblyInspector;
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