|
|
@@ -1,62 +0,0 @@
|
|
|
-AtomicGameEngine = require '../lib/atomic-game-engine'
|
|
|
-
|
|
|
-# Use the command `window:run-package-specs` (cmd-alt-ctrl-p) to run specs.
|
|
|
-#
|
|
|
-# To run a specific `it` or `describe` block add an `f` to the front (e.g. `fit`
|
|
|
-# or `fdescribe`). Remove the `f` to unfocus the block.
|
|
|
-
|
|
|
-describe "AtomicGameEngine", ->
|
|
|
- [workspaceElement, activationPromise] = []
|
|
|
-
|
|
|
- beforeEach ->
|
|
|
- workspaceElement = atom.views.getView(atom.workspace)
|
|
|
- activationPromise = atom.packages.activatePackage('atomic-game-engine')
|
|
|
-
|
|
|
- describe "when the atomic-game-engine:toggle event is triggered", ->
|
|
|
- it "hides and shows the modal panel", ->
|
|
|
- # Before the activation event the view is not on the DOM, and no panel
|
|
|
- # has been created
|
|
|
- expect(workspaceElement.querySelector('.atomic-game-engine')).not.toExist()
|
|
|
-
|
|
|
- # This is an activation event, triggering it will cause the package to be
|
|
|
- # activated.
|
|
|
- atom.commands.dispatch workspaceElement, 'atomic-game-engine:toggle'
|
|
|
-
|
|
|
- waitsForPromise ->
|
|
|
- activationPromise
|
|
|
-
|
|
|
- runs ->
|
|
|
- expect(workspaceElement.querySelector('.atomic-game-engine')).toExist()
|
|
|
-
|
|
|
- atomicGameEngineElement = workspaceElement.querySelector('.atomic-game-engine')
|
|
|
- expect(atomicGameEngineElement).toExist()
|
|
|
-
|
|
|
- atomicGameEnginePanel = atom.workspace.panelForItem(atomicGameEngineElement)
|
|
|
- expect(atomicGameEnginePanel.isVisible()).toBe true
|
|
|
- atom.commands.dispatch workspaceElement, 'atomic-game-engine:toggle'
|
|
|
- expect(atomicGameEnginePanel.isVisible()).toBe false
|
|
|
-
|
|
|
- it "hides and shows the view", ->
|
|
|
- # This test shows you an integration test testing at the view level.
|
|
|
-
|
|
|
- # Attaching the workspaceElement to the DOM is required to allow the
|
|
|
- # `toBeVisible()` matchers to work. Anything testing visibility or focus
|
|
|
- # requires that the workspaceElement is on the DOM. Tests that attach the
|
|
|
- # workspaceElement to the DOM are generally slower than those off DOM.
|
|
|
- jasmine.attachToDOM(workspaceElement)
|
|
|
-
|
|
|
- expect(workspaceElement.querySelector('.atomic-game-engine')).not.toExist()
|
|
|
-
|
|
|
- # This is an activation event, triggering it causes the package to be
|
|
|
- # activated.
|
|
|
- atom.commands.dispatch workspaceElement, 'atomic-game-engine:toggle'
|
|
|
-
|
|
|
- waitsForPromise ->
|
|
|
- activationPromise
|
|
|
-
|
|
|
- runs ->
|
|
|
- # Now we can test for view visibility
|
|
|
- atomicGameEngineElement = workspaceElement.querySelector('.atomic-game-engine')
|
|
|
- expect(atomicGameEngineElement).toBeVisible()
|
|
|
- atom.commands.dispatch workspaceElement, 'atomic-game-engine:toggle'
|
|
|
- expect(atomicGameEngineElement).not.toBeVisible()
|