@@ -210,13 +210,11 @@ void SceneEditor3D::HandleUpdate(StringHash eventType, VariantMap& eventData)
void SceneEditor3D::HandlePlayStarted(StringHash eventType, VariantMap& eventData)
{
- sceneView_->Disable();
}
void SceneEditor3D::HandlePlayStopped(StringHash eventType, VariantMap& eventData)
- sceneView_->Enable();
void SceneEditor3D::HandleGizmoEditModeChanged(StringHash eventType, VariantMap& eventData)