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Inverted up and down scene camera movement.

Eugene 9 years ago
parent
commit
b54309073d
1 changed files with 2 additions and 2 deletions
  1. 2 2
      Source/AtomicEditor/Editors/SceneEditor3D/SceneView3D.cpp

+ 2 - 2
Source/AtomicEditor/Editors/SceneEditor3D/SceneView3D.cpp

@@ -238,12 +238,12 @@ void SceneView3D::MoveCamera(float timeStep)
             SetFocus();
             cameraNode_->Translate(Vector3::RIGHT * MOVE_SPEED * timeStep);
         }
-        if (input->GetKeyDown(KEY_Q))
+        if (input->GetKeyDown(KEY_E))
         {
             SetFocus();
             cameraNode_->Translate(Vector3::UP * MOVE_SPEED * timeStep);
         }
-        if (input->GetKeyDown(KEY_E))
+        if (input->GetKeyDown(KEY_Q))
         {
             SetFocus();
             cameraNode_->Translate(Vector3::DOWN * MOVE_SPEED * timeStep);