Browse Source

Remove method re-added in merge

Matt Benic 9 years ago
parent
commit
bd74fae462
1 changed files with 0 additions and 64 deletions
  1. 0 64
      Source/ToolCore/Build/BuildWindows.cpp

+ 0 - 64
Source/ToolCore/Build/BuildWindows.cpp

@@ -90,70 +90,6 @@ bool BuildWindows::CheckIncludeResourceFile(const String& resourceDir, const Str
     return BuildBase::CheckIncludeResourceFile(resourceDir, fileName);
 }
 
-void BuildWindows::BuildAtomicNET()
-{
-    // AtomicNET
-
-    FileSystem* fileSystem = GetSubsystem<FileSystem>();
-    ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>();
-    ToolSystem* tsystem = GetSubsystem<ToolSystem>();
-    Project* project = tsystem->GetProject();
-    String projectResources = project->GetResourcePath();
-
-    String assembliesPath = projectResources + "Assemblies/";
-
-    // if no assemblies path, no need to install AtomicNET
-    if (!fileSystem->DirExists(assembliesPath))
-        return;
-
-    Vector<String> results;
-    fileSystem->ScanDir(results, assembliesPath, "*.dll", SCAN_FILES, true);
-
-    // if no assembiles in Assemblies path, no need to install AtomicNET
-    if (!results.Size())
-        return;
-
-    BuildLog("Building AtomicNET");
-
-    fileSystem->CreateDir(buildPath_ + "/AtomicPlayer_Resources/AtomicNET");
-    fileSystem->CreateDir(buildPath_ + "/AtomicPlayer_Resources/AtomicNET/Atomic");
-    fileSystem->CreateDir(buildPath_ + "/AtomicPlayer_Resources/AtomicNET/Atomic/Assemblies");
-
-    fileSystem->CopyDir(tenv->GetNETCoreCLRAbsPath(), buildPath_ + "/AtomicPlayer_Resources/AtomicNET/CoreCLR");
-    fileSystem->CopyDir(tenv->GetNETTPAPaths(), buildPath_ + "/AtomicPlayer_Resources/AtomicNET/Atomic/TPA");
-
-    // Atomic Assemblies
-
-    const String& assemblyLoadPaths = tenv->GetNETAssemblyLoadPaths();
-    Vector<String> paths = assemblyLoadPaths.Split(';');
-
-    for (unsigned i = 0; i < paths.Size(); i++)
-    {
-        Vector<String> loadResults;
-        fileSystem->ScanDir(loadResults, paths[i], "*.dll", SCAN_FILES, true);
-
-        for (unsigned j = 0; j < loadResults.Size(); j++)
-        {
-            String pathName, fileName, ext;
-            SplitPath(loadResults[j], pathName, fileName, ext);
-
-            if (fileName != "AtomicNETEngine")
-                continue;
-
-            fileSystem->Copy(paths[i] + "/" + loadResults[j], ToString("%s/AtomicPlayer_Resources/AtomicNET/Atomic/Assemblies/%s.dll", buildPath_.CString(), fileName.CString()));
-        }
-
-    }
-
-    // Project assemblied
-    for (unsigned i = 0; i < results.Size(); i++)
-    {
-        String pathName, fileName, ext;
-        SplitPath(results[i], pathName, fileName, ext);
-        fileSystem->Copy(assembliesPath + results[i], ToString("%s/AtomicPlayer_Resources/AtomicNET/Atomic/Assemblies/%s.dll", buildPath_.CString(), fileName.CString()));
-    }
-}
-
 void BuildWindows::Build(const String& buildPath)
 {
     ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>();