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@@ -102,7 +102,9 @@ bool Shader::BeginLoad(Deserializer& source)
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#ifdef ATOMIC_OPENGL
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vsSourceCode_.Replace("void VS(", "void main(");
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psSourceCode_.Replace("void PS(", "void main(");
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+ // ATOMIC BEGIN - reported shader compiler error here: https://github.com/urho3d/Urho3D/issues/870
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psSourceCode_.Replace("attribute ", "// attribute ");
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+ // ATOMIC END
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#endif
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RefreshMemoryUse();
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