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Updates for packaging

Josh Engebretson 9 年之前
父節點
當前提交
e4b922b4e3

二進制
Data/AtomicEditor/ExampleInfo/AtomicBlaster.png


二進制
Data/AtomicEditor/ExampleInfo/AtomicMutant.png


+ 2 - 2
Data/AtomicEditor/ExampleInfo/Examples.json

@@ -28,7 +28,7 @@
         {
             "name": "AtomicBlaster",
             "desc" : "Port of ShapeBlaster for XNA by Michael Hoffman",
-            "screenshot" : "Example.png",
+            "screenshot" : "AtomicBlaster.png",
             "namespace" : "AtomicBlaster",
             "appDelegateClass" : "GameRoot",
             "folder" : "AtomicBlaster"
@@ -42,7 +42,7 @@
         {
             "name": "AtomicMutant",
             "desc" : "Character Controller with Physics",
-            "screenshot" : "Example.png",
+            "screenshot" : "AtomicMutant.png",
             "folder" : "AtomicMutant"
         },
         {

+ 1 - 1
Source/ToolCore/NETTools/NETProjectSystem.cpp

@@ -241,7 +241,7 @@ namespace ToolCore
         }
 
         // TODO: Generalize and move me
-        if (project->GetSupportsPlatform("android"))
+        if (project->GetSupportsPlatform("android") || project->GetSupportsPlatform("ios"))
         {
             FileSystem* fileSystem = GetSubsystem<FileSystem>();