|
|
@@ -31,7 +31,7 @@ function printHelp() {
|
|
|
console.log("--noclean : Do not clean before building, useful during development");
|
|
|
console.log("--nonet : Build without AtomicNET C# scripting support");
|
|
|
console.log("--with-docs : Build and install API documents into the editor (requires npm on path)");
|
|
|
- console.log("--with-examples : Install examples into the editor (require git on path)");
|
|
|
+ console.log("--noexamples : Don't include examples with editor");
|
|
|
console.log("--task=name : Build the specified task (for development)");
|
|
|
console.log("--package : packages the editor to Artifacts/Dist");
|
|
|
console.log("--------------------------")
|
|
|
@@ -64,14 +64,6 @@ if (config["task"]) {
|
|
|
// Atomic Editor Build
|
|
|
if (cmd == "buildeditor") {
|
|
|
|
|
|
- // simple build check for submodules not being initialized
|
|
|
-
|
|
|
- if (!fs.existsSync(config.atomicRoot + "Submodules/CEF/Windows")) {
|
|
|
-
|
|
|
- console.log("\nBUILD ERROR:\n\nSubmodules not initialized. When cloning repository, please use:\ngit clone --recursive https://github.com/AtomicGameEngine/AtomicGameEngine\n")
|
|
|
- process.exit(1);
|
|
|
- }
|
|
|
-
|
|
|
console.log("\n\nBuilding Atomic Editor, this process will take a few minutes\n");
|
|
|
|
|
|
var buildTask = jake.Task['build:atomiceditor'];
|