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Mouse relative mode not working on OS X

Josh Engebretson 10 years ago
parent
commit
ee5005e008

+ 5 - 1
Source/AtomicEditor/Source/Editors/SceneEditor3D/SceneView3D.cpp

@@ -142,12 +142,16 @@ void SceneView3D::MoveCamera(float timeStep)
         yaw_ += MOUSE_SENSITIVITY * mouseMove.x_;
         yaw_ += MOUSE_SENSITIVITY * mouseMove.x_;
         pitch_ += MOUSE_SENSITIVITY * mouseMove.y_;
         pitch_ += MOUSE_SENSITIVITY * mouseMove.y_;
         pitch_ = Clamp(pitch_, -90.0f, 90.0f);
         pitch_ = Clamp(pitch_, -90.0f, 90.0f);
-        input->SetMouseMode(MM_RELATIVE);
+        // Not working on OSX
+        //input->SetMouseMode(MM_RELATIVE);
     }
     }
     else
     else
     {
     {
+        // Not working on OSX
+        /*
         if (input->GetMouseMode() != MM_ABSOLUTE)
         if (input->GetMouseMode() != MM_ABSOLUTE)
             input->SetMouseMode(MM_ABSOLUTE);
             input->SetMouseMode(MM_ABSOLUTE);
+        */
     }
     }