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@@ -957,6 +957,8 @@ bool JSONSceneProcess::ProcessHierarchy(Scene* scene)
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bool JSONSceneProcess::Process()
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bool JSONSceneProcess::Process()
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{
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{
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+ ResourceCache* cache = GetSubsystem<ResourceCache>();
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+ cache->AddResourceDir(__rootFolder);
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scene_ = new Scene(context_);
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scene_ = new Scene(context_);
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scene_->CreateComponent<PhysicsWorld>();
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scene_->CreateComponent<PhysicsWorld>();
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scene_->CreateComponent<Octree>();
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scene_->CreateComponent<Octree>();
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