Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson 0a3b0cb00a Prefab node edit widget %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 256d908d3f Adding Vector2, Vector3, Quaternion, Color, and ResourceRef attribute edits %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 32ab67cf62 Multi-edit WIP %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3ed9aa23c3 Cleanups %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3e78d80f23 Multiselect WIP %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 093ab2d3e9 Fix for item expansion %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 98519efbdd Remove superfluous scroll %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b27a9c1a50 Report that we have handled copy/paste shortcut event %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fd78e8eb8f Multiselect WIP %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson c5e26e1aeb Preserve original TBSelectList behavior as it is used outside of our tree view %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson d41f9c171f Multiple selection WIP %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 9da8b2fbd2 More work on multiediting %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fec260e983 WIP multiedit %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson eff439125c WIP Multiple selection %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 5227160bc6 WIP Multiple Selection %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 15c91a1f95 Merge pull request #459 from Type1J/master %!s(int64=10) %!d(string=hai) anos
  Jay Sistar 0fa4c63e02 Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine %!s(int64=10) %!d(string=hai) anos
  Jay Sistar 541aa03f33 Scoping all variable uses, and less copying. %!s(int64=10) %!d(string=hai) anos
  Jay Sistar ad525474d4 Fixing an accidental removal of a line. %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson eb957166fe Merge pull request #453 from Type1J/master %!s(int64=10) %!d(string=hai) anos
  Jay Sistar 4d33d59b83 Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine %!s(int64=10) %!d(string=hai) anos
  Jay Sistar e1c30007d6 Conversion of Uint8Array to and from a Variant. %!s(int64=10) %!d(string=hai) anos
  Jay Sistar e400ee99d1 Fix struct/class warning. %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 1dd9a1cd32 Merge pull request #450 from Type1J/master %!s(int64=10) %!d(string=hai) anos
  Jay Sistar ab0fbcf321 Missed a line on the merge. %!s(int64=10) %!d(string=hai) anos
  Jay Sistar 346e6c3aae Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine %!s(int64=10) %!d(string=hai) anos
  Jay Sistar e7e6f0ef55 BufferQueue and less-copies WebSocket. %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 9843ef80a9 Merge pull request #448 from Type1J/master %!s(int64=10) %!d(string=hai) anos
  Jay Sistar e2442a880f Fix build directory reference in GenerateVS2015.bat %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson f8b674c14d Merge pull request #446 from LumaDigital/master %!s(int64=10) %!d(string=hai) anos