コミット履歴

作者 SHA1 メッセージ 日付
  JoshEngebretson 19e71db219 Improved changed file handling 10 年 前
  JoshEngebretson 4e2105b6f2 Fix missing asset detection on Windows, adding FileSystem::Exists which checks whether a file or directory exists at a path 10 年 前
  Josh Engebretson 8dc83c2db1 Auto create the Cache folder 10 年 前
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase 10 年 前
  Josh Engebretson dfbff5fdf3 Editor preference cleanup, unloading asset database assets on project unload 10 年 前
  Josh Engebretson 168c8de2b0 Support closing projects 10 年 前
  Josh Engebretson 49046a42ac New scene creation, drag and drop textures on material inspector, and more... 10 年 前
  Josh Engebretson a152b309c3 Creating StaticModel components, drag/drop of model and material in inspector 10 年 前
  Josh Engebretson 7868e70a84 Treat resources folder like other asset database folders, more drag and drop work 10 年 前
  Josh Engebretson d188ae1c89 Context menus on right click, asset deletion 10 年 前
  Josh Engebretson e443664f87 Project frame improvements 10 年 前
  JoshEngebretson 7ca8f5c03b Fixing Windows compile (under VS2015) 10 年 前
  Josh Engebretson f38b1e0ab2 Preload prefabs 10 年 前
  Josh Engebretson 247150f659 Fixing opacity handling for UISceneView/UITextureWidget, additional asset handling 10 年 前
  Josh Engebretson bf8c119b08 Add Uint to JSONValue so values don't get munged by scientific notation on double 10 年 前
  Josh Engebretson e59d4d00d7 Fixes for drag and drop import 10 年 前
  Josh Engebretson 011b4452d4 Improvements to resource handling 10 年 前
  Josh Engebretson ec5a78d68b Able to drag from finder to project list and import FBX with materials preserved 10 年 前
  Josh Engebretson d7ace33a91 Working on Material import 10 年 前
  Josh Engebretson 2f952a540e Dragging from resources frame to 3d frame and instantiating node with model 10 年 前
  Josh Engebretson b29b33b7a5 Working on Asset Import 10 年 前