JoshEngebretson
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0b966d6815
Merge pull request #1484 from AtomicGameEngine/JME-ATOMIC-IMPROVEDRESOURCERELEASE
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8 年之前 |
Josh Engebretson
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afec5ff3d6
[C#] Adding managed version of ResourceCache::ReleaseAllResources and public NativeCore.RunGC method which can be run to force a GC collection + native expire
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8 年之前 |
JoshEngebretson
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4abe644aa7
Merge pull request #1483 from AtomicGameEngine/JME-ATOMIC-1338
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8 年之前 |
Josh Engebretson
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504180a03e
Adding ANDROID to DUK_F_32BIT_PTRS check
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8 年之前 |
Manuel Freiberger
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3adb59c815
Update to Duktape 2.0.1
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8 年之前 |
JoshEngebretson
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4175fe1852
Merge pull request #1480 from AtomicGameEngine/JME-ATOMIC-FILERELEASE
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8 年之前 |
Josh Engebretson
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7cdcd1c3e0
[C#] Fixing reference being wanted on SharedPtr returns, adding RefCounted::ReleaseRefSilent
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8 年之前 |
JoshEngebretson
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da9c728e70
Merge pull request #1479 from ombre5733/MF-FINALLY-FIX-LINUX-LOCALE
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8 年之前 |
Manuel Freiberger
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c0d65fa89d
Keep the locale when initializing the CEF.
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8 年之前 |
JoshEngebretson
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589f810980
Merge pull request #1474 from LumaDigital/MB-Case-Insensitive-PackageFile-Scan
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8 年之前 |
JoshEngebretson
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082a125614
Merge pull request #1478 from AtomicGameEngine/JME-ATOMIC-SCENERESOURCES
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8 年之前 |
Josh Engebretson
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d97421cde5
When unloading a scene in C#, run GC and ExpireNatives, exposing DebugHud update interval through UI subsystem, enable metrics immediately when mode set so doesn't miss instances created before next Update
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8 年之前 |
JoshEngebretson
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6491d7a50d
Merge pull request #1476 from LumaDigital/MB-AnimationController-Animation-Names
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8 年之前 |
JoshEngebretson
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40ad572856
Merge pull request #1475 from LumaDigital/MB-MathHelper-Acceleration
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8 年之前 |
Matt Benic
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9ea3cb584c
Fix the animation controller's animations names not showing when selecting them.
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8 年之前 |
Matt Benic
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13d674e955
Added a function to calculate acceleration to the MathHelper class
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8 年之前 |
Matt Benic
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e04cc662d0
Make PackageFile.Scan case-insensitive on Windows
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8 年之前 |
JoshEngebretson
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0f9229132b
Merge pull request #1472 from AtomicGameEngine/JME-ATOMIC-710
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8 年之前 |
Josh Engebretson
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f903968724
iOS also doesn’t do C locale
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8 年之前 |
Josh Engebretson
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8656e35df9
Android doesn’t have locale via NDK, change over to standard Atomic platform define guards
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8 年之前 |
JoshEngebretson
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f08c08bfc9
Merge pull request #1473 from AtomicGameEngine/JME-ATOMIC-1471
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8 年之前 |
Josh Engebretson
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c2f7a42607
Use raw RefCounted pointers in metrics as WeakPtr can keep some instances "alive" for example in the ResourceCache
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8 年之前 |
Josh Engebretson
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55bcbf4618
Adding ATOMIC modification blocks
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8 年之前 |
Manuel Freiberger
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e0e0dcb928
Include <xlocale.h> before <stdlib.h>
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8 年之前 |
JoshEngebretson
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7386bd5b52
Merge pull request #1466 from ombre5733/rapidjson-update
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8 年之前 |
JoshEngebretson
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78857312e7
Merge pull request #1468 from JimMarlowe/JM-JS-ERROR
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8 年之前 |
JoshEngebretson
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7fa30c30bd
Merge pull request #1467 from ombre5733/MF-IMPROVE-THREAD
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8 年之前 |
JimMarlowe
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2958c1014d
Add error scraper to Player Output window
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8 年之前 |
Manuel Freiberger
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71a1fc9295
Small improvements in Thread class.
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8 年之前 |
JoshEngebretson
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8f2651a87c
Merge pull request #1463 from ombre5733/master
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8 年之前 |