Commit History

Author SHA1 Message Date
  Shaddock Heath cbbafcaec3 Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line. 8 years ago
  Shaddock Heath d093512b89 Cleaning up some events and tuning how the event interfaces are emitted by TS 9 years ago
  Shaddock Heath 2b8dfa07fc Cleaning up events and removing events that are no longer used 9 years ago
  Shaddock Heath 0bfea61e06 All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible. 9 years ago
  Shaddock Heath e705e058fa Moving editor events to native events in the c++ 9 years ago
  JimMarlowe 35a0389a8c lint ts and fix ATOMIC_PARAMs 9 years ago
  Josh Engebretson 3c9817df7f Compilation and link delta 9 years ago
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' 9 years ago
  Josh Engebretson 94b70f32e7 Applying MIT License 9 years ago
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. 9 years ago
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 10 years ago
  Josh Engebretson 3e78d80f23 Multiselect WIP 10 years ago
  Josh Engebretson 5227160bc6 WIP Multiple Selection 10 years ago
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored 10 years ago
  Josh Engebretson b855775214 Update 10 years ago
  Josh Engebretson fb3e81417e Move reference AtomicEditor implementation to Attic, TypeScript AtomicEditorWork now AtomicEditor 10 years ago